![]() "It sped up my workflow and produced fantastic results—which is all I could ask for." —Rachel Frick, Student | ![]() "The Cycles Material Vault is a must-have." —Sayan Mondal, 3D Artist | ![]() "CMV is really well-thought and based on experience." —Pascal Deraed, Educator | ![]() "... build nearly any material imaginable." —Rico Cilliers, Freelance CG Generalist |
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![]() "Easy to import and easy to use." —Sebastian Zapata, 3D Artist/Product Designer | ![]() "I'm able to complete images in literally half the time!" —James Candy, Filmmaker |
Watch the Cinematic Trailer:
A huge time-saver
Forget spending a LOT of time creating
your materials blindly from scratch.
In merely seconds, you have a customized
material which you can readily render and
alter to your liking.
Features in a nutshell:





simple and easy to customize
optimized for faster render times
procedural and image textures included
works well with any environment and lighting conditions
a good balance of traditional and physically-based shading workflows

WHY USE CMV?
Because your time, the quality of your renders, and your acquired knowledge are very important.

Fully-customizable
Build upon and create your custom materials
by expanding and studying the simple node setups.


Physically-based Textures
CMV has been carefully designed and comes with a huge variety of textures geared towards realism. Say goodbye to flat-looking textures.


vs.
flat texture
CMV texture
Adaptive Shaders
Regardless of the environment your material is located in, it will stay consistent and photorealistic.

HOW IT WORKS

Select
Browse through the vast selection
of categorized materials.

Assign

Render
Witness your materials and scene
come to life!
TESTIMONIALS

"CMV is an ultra solid and accurate foundation upon which artists can easily build nearly any material imaginable."
—Rico Cilliers, Freelance CG Generalist

"I really love the speed at which the CMV allows me to work. I'm able to complete images in literally half the time."
—James Candy, Filmmaker

"It’s like a bag full of candy—once you start exploring you just can’t stop. It’s a huge game changer."
—Mateusz Wielgus, Freelance Architect/CG Artist
DESIGNED FOR:
Beginner
who wants to have access to a huge library of materials and who wants to study what goes into these shaders.

Intermediate
an artist looking to leverage and improve the knowledge with materials.
Advanced
the expert who wants to get stuff done and have easy access to readily-available material library.




